Open to UX research & AI design roles

I research and design how people interact with AI systems.

Grounded in UX research, neuroscience, and service design. I study what happens inside an interaction, not only what it produces.

MontréalM.Sc. User Experience, HEC MontréalCAPM

Most research stops at the outcome. I measure the experience underneath it.

I am a UX researcher and designer with three years of work across government, nonprofit, and private sectors, and a research background in neuroscience and AI-mediated learning. My master's work at HEC Montréal's Tech3Lab used EEG and pupillometry to study how people learn from AI tutors. I work across the full range, from one-on-one interviews to physiological measurement, and I am interested in AI systems that hold up to real human use.

Selected Work

04 case studies
01
Conversation Design Human–AI Interaction Applied Research

Does changing how an AI tutor talks change how people learn?

Role Lead researcher Lab Tech3Lab, HEC Montréal Period 2024–2026 Method EEG · Pupillometry · Behavioural · 40 participants
The problem

AI tutors are being adopted faster than anyone has measured their effect on the learner. I wanted to know whether adapting only the tutor's communication style, not its content, would change how people learn math. The obvious answer is that it should help. The honest answer needed evidence.

What I did

I built tutors that adapted their delivery to each learner: more concrete and example-driven for some, more abstract and pattern-focused for others, mapped to Felder-Silverman learner profiles and written entirely into the system prompt. That choice matters for industry: it costs almost nothing to add to a real LLM product. Forty people worked through blocks on Venn diagrams, logarithms, and parabolas while I measured quiz scores, interaction logs, subjective load, pupillometry, and EEG.

What changed

The quiz scores stayed flat. The physiology did not. Pupil dilation during tutoring was significantly lower with the personalized tutor, meaning learners processed the same material under less cognitive load. They also engaged more, skipping fewer questions and writing out more notation as they worked. A tool can leave test scores untouched and still change the experience underneath. For anyone building EdTech: if you only measure outcomes, you miss most of what happens.

40
participants · 3 sessions each
↓ load
lower pupil dilation, personalized
EEG
frontal-theta / parietal-alpha
FLAIRS
published & presented
IMAGE Screenshot of the AI tutor interface or an experiment-setup / EEG photo. Drop file in images/ and swap this block for an <img>.
VIDEO (optional) A short walkthrough of the tutor or a finding clip. Paste an embed iframe here, or remove this slot.
02
AI Implementation Conversation Design Public Sector

Putting AI tools into the hands of 40,000 public servants.

Role UX design & research Client Employment and Social Development Canada Period 2024–present
The problem

ESDC was adopting AI tools faster than its people could use them well. The Workplace Mental Health team wanted AI that fit how public servants actually work, in both official languages, without creating new risk or confusion in a sensitive domain.

What I did

I tested AI systems including agents and retrieval-augmented generation, then designed personalized solutions for the team. I consulted on AI implementation strategy aligned with the psychological factors of a healthy workplace, and wrote AI training resources and reference guides so colleagues could use the tools on the network effectively rather than cautiously.

What changed

The team moved from ad-hoc experimentation to a documented, teachable practice. Reference guides meant the knowledge survived past any single person, and AI use was framed around real tasks instead of novelty.

IMAGE Screenshot of a reference guide, an agent/RAG flow diagram, or a training resource. Drop in images/.
VIDEO (optional) Optional demo of the tool or workflow. Paste an embed iframe, or remove this slot.
03
UX Research Research Operations Service Design

Bringing the people most affected by digital services back into the test.

Role Project lead, research operations Partner IncluCity × City of Calgary Period 2023–2024 Scale 7 services · 4 equity groups · 35 participants
The problem

Calgary had tested its digital services for years, but the testers showing up were not the people most affected when those services failed. Newcomers, older adults, and people with disabilities using assistive technology were largely absent from the design loop.

What I did

I led recruitment, project management, and volunteer coordination across roughly 20 researchers between the two teams, with a target of four equity groups and eight participants each. Recruiting participants with disabilities broke the original plan: none of our 600+ existing testers matched the full criteria. I put three changes in place, a referral program with incentives that opened snowball recruitment, removal of a screening rule that filtered out eligible people, and high-touch onboarding for testers who weren't answering email.

What changed

The pilot mapped 18 distinct equity challenges across seven services. Three city service teams adopted the findings (Recreation, myID, Parks), a follow-up study on people with disabilities was approved, and mobile-plus-desktop testing for the same audience became standard.

18
equity challenges mapped
3
service teams adopted findings
+1
follow-up study approved
35
participants · 4 equity groups
IMAGE Miro analysis board, the services-tested grid, or a session photo. Drop in images/.
VIDEO (optional) Optional. Remove if not used.
04
UX Research Usability Evaluation Private Sector

Finding the one button that broke an insurance quote flow.

Role UX researcher (4-person team) Client Beneva, with HEC Montréal UX Lab Period 2025 Scale 2 products · 4 scenarios · 12 participants
The problem

Beneva, one of Canada's largest mutual insurers, wanted to know whether real users could complete home and car quotes as smoothly as competitors advertised, and how their live flow compared on effectiveness, efficiency, and satisfaction.

What I did

I contributed to study design, moderated sessions, coded the qualitative data, and built the severity-by-impact-and-effort matrix used to rank the final recommendations. We ran twelve participants who had shopped for insurance in the past year through four task scenarios on the live product.

What changed

The home-quote edit flow broke the study: six of twelve participants failed it because the price card still read $0.00 and they never noticed the Recalculate button at the top of the page. We flagged it as the lead usability catastrophe and delivered eight prioritized fixes with severity ratings the product team could act on.

6/12
stalled on one hidden button
79
SUS baseline for re-testing
8
prioritized fixes delivered
58%
success on the failing flow
IMAGE The quote flow, the severity matrix, or the CSAT-by-task chart. Drop in images/.
VIDEO (optional) Optional session clip. Remove if not used.

More Work

04
AI Implementation · Process Design
SEXODEV research-chair automations

Designed AI-driven workflows turning meeting recordings into assigned tasks and filed documentation for a remote research team at UQAM, with a Notion workspace as the single source of truth.

Service Design · IA
ESDC Wellness Gym SharePoint redesign

Led interviews and two rounds of tree testing to rebuild the information architecture of a workplace mental-health hub serving 40,000+ public servants in both official languages.

Research Operations
IncluCity research-ops framework

Built the operations backbone for an inclusive-research society: participant onboarding, training, and data management supporting 50+ researchers and 140+ interviews.

UX Research · AI Product
Weever.ai shopping-assistant evaluation

Mixed-method usability evaluation of a consumer AI shopping assistant, surfacing trust and clarity barriers in a conversational commerce experience.